Documentation/ AR Camera Background

AR Camera Background

[ DOCUMENTATION ]

Getting started

Requirements

Unity 2021.3 LTS or newer. No other packages required.

Installation

Three ways to add the package to your project:

  • Local UPM package (recommended)Window > Package Manager > + > Add package from disk… and select the package’s package.json.
  • Embedded package — copy the com.kephstudio.ar-camera-background folder into your project’s Packages/ folder.
  • Classic import — copy the Runtime/ scripts into Assets/ (you lose assembly-definition isolation).

Overview

Show a live webcam / USB camera, a video clip, or an MJPEG network stream as a fullscreen background for AR-style overlays. Pluggable sources and two renderers: a pipeline-agnostic uGUI RawImage (Built-in / URP / HDRP) and a URP camera-stack for compositing 3D content over the feed.

What’s included

SourcesDevice / USB webcam, a VideoClip or URL, or an MJPEG network stream.
RawImage rendereruGUI fullscreen background on Built-in, URP or HDRP.
URP camera-stackComposite 3D content over the camera feed.
Mobile supportCamera permission handling, rotation and mirror correction.
Auto-reconnectNetwork streams recover automatically from drops.

Samples

Import samples from the Package Manager (Samples tab).

  • Webcam Background Demo — Fullscreen device/USB webcam behind a UI label.
  • Video Background Demo — Play a VideoClip/URL as a fullscreen virtual background.
  • MJPEG Background Demo — Stream an MJPEG network feed (IP camera / ESP32-CAM).

Support & license

Distributed under the Unity Asset Store EULA. Questions, bugs and feature requests are handled directly by the studio — contact@kephstudio.ch.

Still stuck?

Reach the studio directly — we usually reply within a couple of working days.

contact@kephstudio.ch