Documentation/ KephStudio Utilities

KephStudio Utilities

[ DOCUMENTATION ]

Getting started

Requirements

Unity 2021.3 LTS or newer. No other packages required.

Installation

Three ways to add the package to your project:

  • Local UPM package (recommended)Window > Package Manager > + > Add package from disk… and select the package’s package.json.
  • Embedded package — copy the com.kephstudio.utilities folder into your project’s Packages/ folder.
  • Classic import — copy the Runtime/ scripts into Assets/ (you lose assembly-definition isolation).

Overview

A small, dependency-light toolbox of everyday Unity helpers: a GameObject pool, null-safe lookup extensions, transform animators, network-reliability helpers, an Input System polling wrapper, and two editor tools (bulk material→URP conversion and TextMeshPro→URP fixup).

What’s included

GameObjectPoolReuse instances instead of instantiate/destroy churn.
Null-safe extensionsSafer lookups and component access.
Transform animatorsSpin, bob and pulse behaviours.
Network helpersConnection-quality monitor and exponential-backoff retry.
Editor toolsBulk material→URP conversion and TextMeshPro→URP fixup.

Samples

Import samples from the Package Manager (Samples tab).

  • Utilities Demo — A GameObjectPool projectile fountain (live reuse stats) and the transform animators.

Support & license

Distributed under the Unity Asset Store EULA. Questions, bugs and feature requests are handled directly by the studio — contact@kephstudio.ch.

Still stuck?

Reach the studio directly — we usually reply within a couple of working days.

contact@kephstudio.ch